StellarisCommands.com

Stellaris Event IDs

6,998 Event IDs

A complete and up-to-date searchable list of all Stellaris event IDs.

Events occur throughout the course of play. Any event can also be triggered manually using the event command followed by its ID.

Used with the event console command.

Command builder

Event
Target Empire ID (optional)

Triggers the event. Add a target empire ID to fire it for a specific empire.

tutorial.2140

We have detected a Pre-FTL society!

None

tutorial.2121

Orbital Rings are vast Megastructures which are built to encircle an entire Planet.

None

tutorial.2120

Thanks to our recent advances in mega-engineering research, we are now able to construct Orbital Rings around habitable…

None

tutorial.15

Habitable Planets sometimes have Blockers, preventing their full exploitation.

None

tutorial.13

Habitable Planets are divided into Districts, Zones, and Buildings.

None

tutorial.61

Our attempts to establish communications stand testament to our technological ingenuity, but results are lacking.

None

tutorial.58

A rousing success!

None

tutorial.14

Excellent. Construction has been finished on our new Planetary Building, and it should now begin producing resources.

None

tutorial.2610

Our Psionic Aura now has the ability to gain Intensity and spread into other systems.

None

tutorial.2600

Our colonies with psionic populations now have the ability to emit a Psionic Aura.

None

tutorial.2125

Recent advances in mega-engineering research mean we may now construct a Quantum Catapult around a pulsar or neutron…

None

tutorial.22

We have a brand new Science Ship, but no Scientist has been assigned to command it.

None

tutorial.11

Surveyed worlds sometimes possess unique properties that make them valuable objects of research.

None

tutorial.12

Our new Research Station is online, and its science staff have begun their work.

None

tutorial.56

Excellent work. This resource is sure to greatly enrich our nation.

None

tutorial.33

A healthy supply of Minerals, Alloys and Energy Credits is critical to the well-being of any interstellar power.

None

tutorial.23

Good.

None

tutorial.45

As our empire grows, new Colonies can be organized into Sectors.

None

tutorial.46

Governors can be assigned to administrate entire Sectors.

None

tutorial.48

We have the ability to manually design new Ships in the Ship Designer screen.

None

advisor.2

Building a star empire can be a daunting task.

None

tutorial.65

Commendable. With the yoke of natural evolution lifted from their shoulders, our people are sure to thrive in space.

None

tutorial.76

Excellent.

None

cstorms_tutorial.1

We can manipulate the path of a Cosmic Storm for our own benefit.

Cosmic Storms

tutorial.55

We have uncovered a Strategic Resource!

None

tutorial.555

We have uncovered a Strategic Resource!

None

tutorial.560

Using recently-developed technology, an already-extant Mining Station can now mine a Strategic Resource.

None

tutorial.4

Before we can expand we must explore, and our Science Ships are the vessel of choice for such a task.

None

tutorial.21

Double the Science Ships means double the fun! Oh, I haven't been this excited since we completed the last assignment!

None

tutorial.17

We should continue our exploration efforts. I recommend sending a Science Ship to survey neighboring Star Systems.

None

tutorial.2

Well done! The first survey of a Star System beyond our own has been completed.

None

tutorial.19

Great work! The stars neighboring our Home System have been fully explored.

None

tutorial.3

Researching new technologies will be critical to our success.

None

tutorial.6

Excellent work! The technology we just finished researching will certainly benefit us.

None

tutorial.2150

The pre-FTL civilization knows of our existence.

None

tutorial.2105

We have encountered a Mercenary Enclave.

None

tutorial.2131

Hyper Relays allow for more efficient travel between adjacent Star Systems.

None

tutorial.2126

The Quantum Catapult launches Ships and fleets across vast, interstellar distances.

None

tutorial.49

Good job.

None

tutorial.57

We have discovered highly-evolved animal life!

None

bio.2027

The fleet guarding … has been destroyed.

BioGenesis

arkship.716

Under the guiding logic of S.T.E.R.I.S., every subsystem operated at measured precision on Arkship ….

None

bio.70

A prominent leader, celebrated galaxy-wide for their tireless work ethic, has been revealed to be not one, but two…

BioGenesis

ancrel.6250

Upon closer examination, the smashed droids found on the surface of … appear to originate from two distinct cultures.

Ancient Relics

origin.1305

The resource cache was a deception.

None

origin.1310

… has successfully restored the scrambled alien recording: 'Retracing our ancestor's steps on a quest for redemption…

None

country.59

The crew of the … has managed to collect a small group of uddlorans from the icy surface of ….

None

paragon.41500

The alien is motionless. Fate guides my steps. I have crossed the blind reaches to stand before you.

None

fedev.9505

It has been verified that … has finished the construction of a massive Juggernaut ship.

Federations

astral_rift.810

Our attempts to disable the machine have only succeeded in antagonizing it.

Astral Planes