event Console Command
Documentation and examples for the event command in Stellaris.
event
This command starts the event with the specified ID in the specified empire.
| Parameter | Description |
|---|---|
Event IDrequired | The ID of the event you wish to apply. |
Empire IDNumberrequired | Optional - if left blank, this will apply to your current empire. The ID of the empire you wish to apply the event to. |
Command builder
Fill in the parameters to build a ready-to-paste event command. Fields with a dropdown let you pick a valid ID.
Examples
Here are some examples of how to use event.
This command starts the event 'A Galactic Community' in the empire with the ID 5.
The command starts the event 'Unknowns Unleashed' in your empire. Your empire ID is always 0.
In-depth description
The event command in Stellaris lets you trigger a specific event by entering its ID after the command in the console.
The event command can be used to test and debug specific events, or to bypass certain conditions or requirements necessary for an event to occur naturally during gameplay.
For example, if you type event crisis.234, you will trigger the Hole in the Void anomaly event.
This command enables you to control or manipulate the narrative progression of your game, either to experiment with different narrative arcs, or to enable a specific event for strategic reasons.