Stellaris Console Commands
Welcome to Stellaris commands. We have put together a list of the latest Stellaris commands, resources, planet classes, ship designs, species traits, and events. To use console commands on Stellaris, you need to open the console window. To open the console window press the ~ key, which is usually below the Esc key and to the left of the 1 key. Disclaimer: Because commands can sometimes make unexpected changes to your game, it is recommended that you save your game before using any commands.
Stellaris console commands are cheats to help you advance through the game faster. Some of these commands require a parameter, such as the resource ID, planet class ID, ship design ID, etc., which you can find separately compiled on our site.
Resources IDs can be used with the command resource to add a specified amount of a particular resource (e.g. XuraGel, Gray Actuator, Alien Pets, and more).
Planet classes are used with the planet_class command to change the plant class (for example, from desert to ocean or tropical to tundra). There are three types of planet classes: the planet biome (e.g. arid, continental, hive, etc.), the planet type (e.g. asteroid, broken, frozen, etc.), and the star class (e.g. black hole, neutron star, pulsar, etc.).
Stellaris ship design codes are used with the command add_ship to spawn a ship of desired type. For example, you can spawn a Cloud Entity ship (void cloud), a Pirate Galleon (Old Guard), a Sentry (sensor station), etc.
Species trait IDs are used with the command add_trait_species and the command remove_trait_species. These commands can add or removespecies traits such as conformist, durable, recycled, bulky, and more.
Event IDs are used with command event to start a particular event. For example, you can start the event "Titantic Life," "Radical Cult," "The Doorway," and more.