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Tutorial: Recruit Scientist

The "Tutorial: Recruit Scientist" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Tutorial: Recruit Scientist

Country event

We have a brand new Science Ship, but no Scientist has been assigned to command it. My programming insists that I should point out the benefits of adding an organic Scientist component to the mix. With the Science Ship selected; Click the empty portrait in the fleet interface Choose a Scientist If we cannot afford to recruit a new Scientist we can always reassign one from another department, even though it is hardly ideal.

The command below will trigger the "Tutorial: Recruit Scientist" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Understood.
    • Tutorial: Recruit Scientist added to Situation Log

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Tutorial: Recruit Scientist (tutorial.22) connects.

Triggered by

Can lead to

Firing conditions

Show raw conditions
is_tutorial_level = 2
any_controlled_ship = {
  is_ship_class = shipclass_science_ship
  NOT = { exists = leader }
}
NOR = {
  has_event_chain = tutorial_10_chain
  has_ethic = ethic_gestalt_consciousness
}