StellarisCommands.com

Stellaris Event IDs

6,998 Event IDs

A complete and up-to-date searchable list of all Stellaris event IDs.

Events occur throughout the course of play. Any event can also be triggered manually using the event command followed by its ID.

Used with the event console command.

Command builder

Event
Target Empire ID (optional)

Triggers the event. Add a target empire ID to fire it for a specific empire.

enclave.5010

Use of the drug Lucid continues to rise on ….

Overlord

origin.5605

Students, in dreams we have guided you. Through visions, we have shaped your world.

None

graygoo.555

We were fools. The moment the Gray Tempest left their gates, we should have known they would come for their kin.

None

preftl.2026

At last, the plague on … has run its course, and our work there has been rewarded: the survivors have rallied around a…

First Contact

paragon.5

After spending some time with the … on …, they appear less frightened by us.

None

strange_worlds.3015

We have successfully deposed the Namaraian Nomad on … masquerading as the "Chosen One" of the … mythology.

None

ancrel.9120

It appears that the passageway descending towards the underground chamber has suffered some mishap in the past.

Ancient Relics

ancrel.9030

Using sonar mapping to plot out the vast subterranean network, it eventually became evident that all the caves are…

Ancient Relics

astral_rift.1810

Beneath the surface lies a vast network of chambers connected by a complex series of tunnels.

Astral Planes

ancrel.9365

As the surface expedition delved deeper into the round islands, two more discoveries were made: First, that every…

Ancient Relics

graygoo.150

When our invading ground forces defeated the last of the Dessanu defenders on …, everything on the …'s surface crumbled…

None

tutorial.100

Tutorial Missions and Tips are disabled.

None

tutorial.73

Having researched the appropriate technology, we now have the means to Uplift lesser beings to sapience.

None

tutorial.24

We should now be ready to extend our great civilization to a second world.

None

tutorial.20

We may want to consider … a second Science Ship.

None

advisor.10

We have found an Anomaly! From time to time, our Science Ships will make these discoveries while surveying alien worlds.

None

tutorial.2010

Assets are valuable agents and artifacts which provide different effects for our Espionage activities.

None

tutorial.1340

We have discovered some Astral Threads.

None

tutorial.2620

Our Psionic Aura has encountered another Aura in an adjacent connected system.

None

tutorial.16

Well done! The Blocker has been successfully removed.

None

tutorial.75

Now that we have begun exploring our neighboring stars, it might be time to extend our reach.

None

tutorial.2550

Recent advances in Computing research have led to the invention of Detection Arrays.

None

tutorial.2500

Recent advances in Field Manipulation research have led to the invention of Cloaking Field Generators.

None

advisor.15

One of our Science Ships has just surveyed a world that would make an excellent candidate for our first Colony.

None

tutorial.25

The colonists have all been transferred to the new Colony Ship, and her captain reports all systems go.

None

tutorial.27

Our first extrasolar Colony!

None

tutorial.7

The resources generated by our homeworld will only take us so far.

None

tutorial.8

Good job!

None

tutorial.2007

We have made First Contact with a different type of civilization - one which is generally unwilling to engage in…

None

tutorial.2006

Communications protocols have been established. We can now engage in Diplomacy with this Empire.

None

tutorial.2100

We have made First Contact with an Enclave.

None

tutorial.26

We have a Colony Ship, and we have found at least one suitable candidate for a permanent extrasolar outpost.

None

tutorial.44

Our burgeoning empire has now reached a size where it is becoming difficult to administer directly from our homeworld.

None

advisor.17

Congratulations on having colonized a new world!

None

tutorial.59

Remarkable!

None

tutorial.1

The Galaxy Map offers a strategic view of the stars. Use it to navigate, expand, command fleets, and monitor borders.

None

tutorial.47

Our new Sector Governor has assumed office on the sector's capital world. Well done.

None

tutorial.2130

Our mega-engineering research has yielded results in the form of Hyper Relays.

None

tutorial.71

To overcome the vast distances that separate Star Systems, our Scientists have developed the Hyper Drive.

None

tutorial.63

It appears the other party completely stole our thunder, establishing contact with us before we had managed to decipher…

None

tutorial.39

I can't help but notice that our navy is a bit on the weak side.

None

tutorial.2115

Megastructures are colossal projects that we can … out in the void of space.

None

tutorial.2111

… is now capable of becoming a Mercenary Enclave, if we so wish.

None

tutorial.9

The resources generated by our homeworld will only take us so far.

None

tutorial.10

Very good. The new Mining Station is operational, and it has already begun gathering resources for processing.

None

tutorial.1337

We have discovered some Minor Artifacts.

None

tutorial.64

Thanks to recent advances in genetics, we have gained an extra Trait Point that we can use to Modify and enhance our…

None

advisor.20

We are losing Energy Credits at an alarming rate. Last month's budget report makes for some grim reading.

None

tutorial.2145

Our new Observation Post has come online and will proceed with its Mission as long as the Awareness of the object of…

None