Tutorial: … Colony Ship
The "Tutorial: … Colony Ship" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Tutorial: … Colony Ship
Country eventMean time: 1 month
We should now be ready to extend our great civilization to a second world. This will require the construction of a Colony Ship. To … a Ship; Select a Starbase Click on the Shipyard tab Click on Colony Ship The newly constructed Ship will appear next to the Starbase once completed.
The command below will trigger the "Tutorial: … Colony Ship" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Understood.
- Tutorial: … Colony Ship added to Situation Log
Firing conditions
Conditions the game checks before this event can fire:
- Requires technology: New Worlds Protocol
Show raw conditions
is_ai = no
is_tutorial_level = 2
has_technology = tech_colonization_1
count_controlled_ship = {
limit = { is_ship_class = shipclass_colonizer }
count < 1
}
NOR = {
has_event_chain = tutorial_11_chain
any_owned_planet = {
is_capital = no
}
has_ethic = ethic_gestalt_consciousness
}
any_planet_within_border = {
is_ideal_planet_class = {
who = root
status = yes
}
is_colony = no
}