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Tutorial: Strategic Resources

The "Tutorial: Strategic Resources" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Tutorial: Strategic Resources

Country eventMean time: 30 days

We have uncovered a Strategic Resource! Many Strategic Resources require specific technologies to exploit, but can confer powerful bonuses. To secure a Strategic Resource; Select a Construction Ship Right-click the System containing the resource Select … Mining Stations Strategic Resources can be used to build advanced Buildings and Ship components or simply sold.

The command below will trigger the "Tutorial: Strategic Resources" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Situation Log Updated
    • Tutorial: Strategic Resources added to Situation Log

Firing conditions

Show raw conditions
is_tutorial_level = 2
NOR = {
  has_event_chain = tutorial_21_chain
  has_country_flag = finished_tutorial_21
  has_ethic = ethic_gestalt_consciousness
}
capital_scope = {
  solar_system = {
    closest_system = {
      max_steps = 15
      limit = {
        any_system_planet = {
          is_capital = no
          is_surveyed = { who = ROOT status = yes }
          NOT = { has_orbital_station = yes }
          OR ={
            AND = {
              has_resource = { type = exotic_gases amount > 0 }
              root = { has_technology = tech_exotic_gases }
            }
            AND = {
              has_resource = { type = volatile_motes amount > 0 }
              root = { has_technology = tech_volatile_motes }
            }
            AND = {
              has_resource = { type = rare_crystals amount > 0 }
              root = { has_technology = tech_rare_crystals }
            }
            AND = {
              has_resource = { type = sr_dark_matter amount > 0 }
              root = { has_technology = tech_mine_dark_matter }
            }
            AND = {
              has_deposit = d_living_metal_deposit
              root = { has_technology = tech_mine_living_metal }
            }

            AND = {
              has_deposit = d_alien_pets_deposit
              root = { has_technology = tech_alien_life_studies }
            }
            AND = {
              has_deposit = d_betharian_deposit
              root = { has_technology = tech_mine_betharian }
            }
          }
        }
      }
    }
  }
}