Tutorial: Resource Production
The "Tutorial: Resource Production" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Tutorial: Resource Production
A healthy supply of Minerals, Alloys and Energy Credits is critical to the well-being of any interstellar power. We should take steps to increase our production of these resources. Stations and Buildings cost Alloys or Minerals to build and Energy Credits to maintain. The same is true for Ships, except that they have an Alloy upkeep cost as well. These resources are produced by Mining Stations or Planetary Buildings. Later you may discover new and interesting resources to spend on esoteric new production.
The command below will trigger the "Tutorial: Resource Production" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Situation Log Updated
- Tutorial: Resource Production added to Situation Log
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Tutorial: Resource Production (tutorial.33) connects.
Triggered by
- Tutorial: Survey Systems
tutorial.17
Firing conditions
Show raw conditions
is_tutorial_level = 2
NOR = {
has_event_chain = tutorial_15_chain
has_monthly_income = { resource = energy value > 9 }
has_monthly_income = { resource = minerals value > 29 }
has_ethic = ethic_gestalt_consciousness
}