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Tutorial: Strategic Resources

The "Tutorial: Strategic Resources" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Tutorial: Strategic Resources

Ship event

We have uncovered a Strategic Resource! Many Strategic Resources require specific technologies to exploit, but can confer powerful bonuses. To secure a Strategic Resource; Select a Construction Ship Right-click the System containing the resource Select … Mining Stations Strategic Resources can be used to build advanced Buildings and Ship components or simply sold.

The command below will trigger the "Tutorial: Strategic Resources" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Understood.
    • Tutorial: Strategic Resources added to Situation Log

Firing conditions

Conditions the game checks before this event can fire:

  • Requires technology: Rare Crystal Manufacturing
  • Requires technology: Exotic Gas Refining
  • Requires technology: Volatile Material Plants
  • Requires technology: Dark Matter Drawing
  • Requires technology: Living Metal
  • Requires technology: Zro Distillation
  • Requires technology: Xenology
  • Requires technology: Betharian Refining
Show raw conditions
owner = {
  is_tutorial_level = 2
  NOR = {
    has_event_chain = tutorial_21_chain
    has_country_flag = finished_tutorial_21
    has_ethic = ethic_gestalt_consciousness
  }
}
from = {
  NOT = { has_orbital_station = yes }
}
OR = {

  AND = {
    owner = { has_technology = tech_rare_crystals }
    from = { has_resource = { type = rare_crystals amount > 0 } }
  }
  AND = {
    owner = { has_technology = tech_exotic_gases }
    from = { has_resource = { type = exotic_gases amount > 0 } }
  }
  AND = {
    owner = { has_technology = tech_volatile_motes }
    from = { has_resource = { type = volatile_motes amount > 0 } }
  }
  AND = {
    owner = { has_technology = tech_mine_dark_matter }
    from = { has_resource = { type = sr_dark_matter amount > 0 } }
  }
  AND = {
    owner = { has_technology = tech_mine_living_metal }
    from = { has_deposit = d_living_metal_deposit }
  }
  AND = {
    owner = { has_technology = tech_mine_zro }
    from = { has_resource = { type = sr_zro amount > 0 } }
  }

  AND = {
    owner = { has_technology = tech_alien_life_studies }
    from = { has_deposit = d_alien_pets_deposit }
  }
  AND = {
    owner = { has_technology = tech_mine_betharian }
    from = { has_deposit = d_betharian_deposit }
  }
}