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How to Add Anomalies in Stellaris (add_anomaly Command)

Attach any anomaly to the selected celestial body with add_anomaly.

Anomalies are the research mysteries your science ships investigate, and many lead into longer event chains. The add_anomaly command attaches one directly to a celestial body — useful for testing a chain or handing yourself a specific discovery. First, open the command console (~).

The add_anomaly command

Select the planet, moon or asteroid first, then run add_anomaly [category id]. For example:

Or to add an asteroid collision anomaly:

See the add_anomaly command page for the full reference.

Finding anomaly IDs

Anomaly category IDs (most end in _category) are listed on the Stellaris anomaly list — copy the ID of the anomaly you want into the command.

Tips

  • The command targets the selected body — if nothing happens, make sure you've clicked a valid planet or asteroid first.
  • An anomaly category must be appropriate to the body type (a gas-giant anomaly on a gas giant, etc.) to behave correctly.
  • Cheats disable achievements for the session and don't work in Ironman.

Frequently asked questions

How do you add an anomaly in Stellaris?

Select a planet or celestial body, then run add_anomaly followed by the anomaly category ID, e.g. add_anomaly object_gasgiant_category.

Where do I find anomaly category IDs?

Anomaly category IDs (they usually end in _category) are listed on the anomaly list. Copy the one you want into the command.

Does add_anomaly work on any planet?

It applies to the currently selected celestial body, so click the planet, moon or asteroid first, then run the command.