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add_anomaly Console Command

Documentation and examples for the add_anomaly command in Stellaris.

add_anomaly

Console command

This command adds a specific anomaly to a designated celestial body.

ParameterDescription
Anomaly IDrequiredThe ID of the anomaly you wish to add.

Command builder

Fill in the parameters to build a ready-to-paste add_anomaly command. Fields with a dropdown let you pick a valid ID.

Anomaly ID

Examples

Here are some examples of how to use add_anomaly.

This command activates the 'Atmospheric Object' anomaly to the planet you have currently selected.

This command activates the 'Asteroid Collision' anomaly to the planet you have currently selected.

In-depth description

The add_anomaly command is specifically targeted at adding anomalous findings or peculiarities to desired celestial bodies or star systems within the game.

To understand it better, we need to understand what Anomalies are within Stellaris. They are random events and discoveries that can occur when exploring the galaxy.

They can add an element of surprise and variety to the gameplay and can lead to a variety of outcomes, such as bonuses or penalties to research, resources, reputation, etc.

The add_anomaly command allows players to manually input an anomaly to a specific body immediately, rather than waiting for one to randomly generate.

The correct format to use this command is add_anomaly [anomaly id]. Here, replace [anomaly id] with the ID of the anomaly you want to add to the selected celestial body.

This command is powerful, but it does require a level of knowledge about the diverse array of anomalies within Stellaris.

It can be useful when a player wants to add a specific scenario or challenge to their game for various reasons, such as enhancing their storyline, creating challenges, or fully utilizing particular types of bodies that may be otherwise underused.