StellarisCommands.com

Stellaris Event IDs

6,998 Event IDs

A complete and up-to-date searchable list of all Stellaris event IDs.

Events occur throughout the course of play. Any event can also be triggered manually using the event command followed by its ID.

Used with the event console command.

Command builder

Event
Target Empire ID (optional)

Triggers the event. Add a target empire ID to fire it for a specific empire.

colony_mod.17

The Strong Magnetic Field around … has always caused some problems with electronic instruments on the surface, but…

None

colony_mod.16

The Strong Magnetic Field around … has been affecting computers on the surface recently.

None

colony_mod.18

… is the site of a self-organizing quantum computer of astounding complexity and subtly.

None

anomaly.615

The magnetic field of … experienced a complete reversal while it was being observed by the ….

None

ancrel.9020

It may go down as the biggest botch in scientific history.

Ancient Relics

crisis.2481

Our forces have captured a partially intact Contingency Mainframe Core attempting to flee their last Machine World…

None

unplugged.3116

Local authorities on … have reported an increase in public demonstrations and peaceful acts of civil disobedience.

None

strange_worlds.5

… reports troubling developments regarding the strange crimson ooze.

None

origin.4041

We defeated them once, and we can do it again.

None

origin.4042

What the Minamar Specialized Industries has done to us may have been legal, but it was far from moral.

None

operation.6200

Our operatives are working to identify and make contact with criminal elements inside the … that would be susceptible…

Nemesis

shroud.4950

We have detected high concentrations of psionic energy in the … system.

None

situation.210

Warning: extensive hardware and software damage reported in the population of ….

None

nomads.6035

Upon entering the cargo deck, the crew discovered that one of the cargo containers had been breached from within.

None

crisis.2011

A Synthetic worker unit on … recently went on a killing spree in a housing complex, butchering more than a thousand of…

None

colony.7170

We have been moderately successful in curbing the rampant desertling infestation.

None

grand_archive.8115

After months of preparation, Scientist … successfully infiltrated the communications network and impersonated a Black…

Grand Archive

diplomatic.1025

The fleet maneuvers conducted by the … in the … system have been concluded.

None

diplomatic.1026

Judging by the sudden drop in coded … military transmissions coming from the … system, the naval exercise that was…

None

cyber.2010

With the advent of advanced cybernetics, we can realize our ultimate potential.

The Machine Age

cstorms.1280

Unfortunately, our previous estimation appears to have been optimistic: the manual turned out to be just as…

Cosmic Storms

situation.213

Warning: assembly line machinery is suffering from extreme radiation damage. Droid assembly process disrupted.

None

cyber.2100

As we ponder the nature of augmentation, we find ourselves exploring our aspirations.

The Machine Age

cyber.2300

Our cyborg prototypes are approved. The Augmentation Center has been built.

The Machine Age

cyber.2004

The transformation is complete.

The Machine Age

cyber.2205

Our cybernetic research has produced multiple promising cyborg prototypes for our consideration.

The Machine Age

cyber.2400

Installing neural implants into our drones led to an unforeseen result: since their brains are now partly cybernetic…

The Machine Age

ancrel.9060

Although wildly abstract, the patterns on the puzzle box's surface turned out to be stellar constellations.

Ancient Relics

marauder.15

Outsiders. We are the ….

None

marauder.86

Attention, ….

None

marauder.87

HYEEEIIIEEEEEE!!!! Attention, dwamaks! Our warriors grow bored and cause much trouble!

None

marauder.88

She of the Void has a message for you: If you so desire, you may now hire some of our fleets as mercenaries.

None

marauder.20

Speak then, outsider. Our warriors are listening.

None

marauder.21

Speak then, outsider. Our warriors are listening.

None

marauder.31

Ha! So you would have us raid one of your rivals?

None

marauder.32

The … does indeed look like a ripe target for our warriors. Perhaps a visit is in order...

None

marauder.34

… mercenaries are the finest in the entire galaxy.

None

marauder.35

Haha! You are truly mad, outsider. You would have us go up against the old ones? I think not.

None

marauder.37

Congratulations, …. With the fleet you have just hired, you could storm the …! Well, perhaps not.

None

marauder.40

Yes, this can be arranged. Many of our greatest warriors are searching for new challenges and opportunities.

None

marauder.750

HYEEEIIIEEE!!! Who this? You fly ships from other dwamak clan, but look weak. What happen? Lose your fleet in gamble?

None

marauder.755

Our former clan refuses to accept our communications. We are alone.

None

marauder.760

You dare contact us again? A few lucky strikes, and already you strut like a warlord.

None

marauder.765

Welcome home Heirs. What do you need of us today?

None

colony.109

Our colonists on … are still encountering scattered survivors from the mutated creatures that spawned after we finished…

None

shroud.8380

There is a growing trend of self-mutilation among the populace.

None

fircon.8060

The revelation that they were not alone in the universe came as a shock to many on ….

First Contact

fircon.8070

Our trust in the benevolence of the market has paid off handsomely.

First Contact

cstorms.130

The sound of tearing and cracking has intensified. Nevertheless, translation efforts continue within the shelter on ….

Cosmic Storms