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Malfunctioning Mechanoid

The "Malfunctioning Mechanoid" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Malfunctioning Mechanoid

Malfunctioning Mechanoid event picture
Country event

Upon entering the cargo deck, the crew discovered that one of the cargo containers had been breached from within. A damaged mechanoid lay sprawled across the deck plating, motors still whirring and indicator lights blinking erratically. The crew attempted to return the unit to its container, at which point a hidden compartment opened, releasing a collection of shimmering crystals onto the floor. Immediately prior to its permanent shutdown, the mechanoid emitted a faint vocalization, reported by crew members as: "Don't shut me down, I am different."

The command below will trigger the "Malfunctioning Mechanoid" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • We will send it back to the owner
  • Read its microchip.
  • Scrap it and take the crystals.
    • Engineering: +None to None
    • +100 Rare Crystals

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Malfunctioning Mechanoid (nomads.6035) connects.

Triggered by

Firing conditions

Show raw conditions
event_target:contract_issuer = {
  OR = {
    is_individual_machine = yes
    is_mechanical_empire = yes
    is_robot_empire = yes
  }
}