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Marauding Creature

The "Marauding Creature" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Marauding Creature

Marauding Creature event picture
Planet eventMean time: 240 months

Our colonists on … are still encountering scattered survivors from the mutated creatures that spawned after we finished the …'s aborted terraforming process. Most are relatively harmless and can be put out of their misery by local militia forces, but one creature in particular has been spreading terror in our outlying settlements. There are reports of it stalking our citizens, and there have been dozens of unexplained disappearances. The mutilated remains of the security team that was sent to investigate the matter were recently discovered, prompting the colony's leaders to request off-world military support.

The command below will trigger the "Marauding Creature" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • This creature needs to be chased down and killed!
    • Start special project: Kill Marauding Creature

Regardless of your choice

  • Gain modifier: Marauding Creature

Firing conditions

Show raw conditions
has_planet_flag = terraforming_mutants_defeated
NOT = { has_planet_flag = terraforming_mutant_stalker }
pop_amount > 0