Stellaris Console Commands
246 Console Commands
A complete and up-to-date searchable list of every Stellaris console command, with syntax and working examples.
Press the tilde key (~) in-game to open the console, then type a command and press Enter. See the guide on how to open the command console if the key doesn't work on your keyboard.
This command shows you the status of all your achievements in the current game.
This command unlocks all Traditions for your empire without any need for spending Unity.
This command allows you to immediately activate a specific Ascension Perk by typing the name of the perk after the command.
This command turns all the Gateway constructions within the galaxy to fully operational gateways.
This command activates a specific relic, with the relic's ID being required as an argument.
This command unlocks a the specified tradition for the player's empire without requiring unity points.
This command adds a specified ethic to a certain population group within the player's empire.
Adds insights for currently opened first contact (default 10).
This command increases the player's intel level by the specified amount on a specified empire. The default is 10.
This command increase the amount of loyalty from the empire with the specified ID. The default is 10.
This command can increase one empire's opinion of another empire. The default amount of opinion is 40.
This command creates the specified amount of population from species id on the selected celestial body. If you enter add_pops with specifying a species ID, the command will print all species IDs.
This commands will grant a relic with the specified ID. Writing all after the command, instead of the relic ID will grant all relics.
This command adds the specified amount of infiltration progress towards the specified spy network.
This command adds a specified amount of specialized subject experience to the empire with the specified ID. The default amount is 10.
This command adds a specified amount of a unit of time. unit can be days, months, or years.
This command adds a specific trait, leader trait ID to the leader with the leader ID.
This command adds the specified amount of progress to the council agenda. If an amount is not specified, then the agenda will be readied for launch.
This command allows human empires to discover anomalies reserved only for AI players.
This command takes control of all worlds and starbases of the specified empire ID.
This command makes all fleets under your control target every fleet that isn't under your control.
This command tests the random distribution of weights for a sound effect.
This command sets the AI aggression level to 10. It will cause AI-controlled empires to behave aggressively, attacking all possible targets regardless of diplomatic relationships or power balances.
This command creates or takes control of the branch office on the selected world.
This command returns the selected leased fleet to its original owner.
This command adds the specified amount of robot population to the celestial body that you currently have selected (the empire must have the technology to support robot populations).
This command initiates the Casus Belli with the specified ID against the specified empire.
This command is designed to validate the functionality of the save feature. It generates two separate save files from your current game and compares them. If the files differ, it indicates a potential issue with the game save or the saving mechanism itself.
