add_trait_species Console Command
Documentation and examples for the add_trait_species command in Stellaris.
add_trait_species
This command adds the species trait ID to the species ID.
| Parameter | Description |
|---|---|
Species IDNumberrequired | The ID of the species you wish to add the trait to. |
Species Trait IDrequired | The species trait you want to add to the specified species. |
Command builder
Fill in the parameters to build a ready-to-paste add_trait_species command. Fields with a dropdown let you pick a valid ID.
Examples
Here are some examples of how to use add_trait_species.
This command will add the 'Adaptive' to the species with ID 1.
This command will add the 'Nerve Stapled' to the species with ID 2.
In-depth description
The add_trait_species command in Stellaris is used to add a specific trait to a species. Traits define what a species is innately good at and affect gameplay in different ways.
For example, traits can boost a species' intelligence, energy production, or combat capabilities.
To use the command, you must specify the species trait ID and the species ID.
The species trait ID is the identifier for the specific attribute you want to add, while the species ID is the identifier for the species to which you want to add the trait.
For instance, if you type add_trait_species 4 trait_thrifty, the species with the ID 4 will get the Thrifty trait which increases energy credit output.
This could be particularly helpful in situations where you need an urgent boost in energy credit productivity and have a species that resides on planets with plenty of commerce zones.
This command is useful when the player wants to enhance a species’ abilities to better suit their gameplay style or to tackle different situations that may arise during play.
If it was discovered, for example, that a species lacked specific resources or was not efficient enough in a particular field, the player can modify the species to better adapt to their environment or play style.