berserk_ai Console Command
Documentation and examples for the berserk_ai command in Stellaris.
berserk_ai
This command sets the AI aggression level to 10. It will cause AI-controlled empires to behave aggressively, attacking all possible targets regardless of diplomatic relationships or power balances.
In-depth description
The berserk_ai command in Stellaris will set all AI aggression to the highest level, which is 10.
This command has the effect of making all AI-controlled empires in the game play in a more aggressive way.
This means the AI will be much more likely to declare war, enter into conflicts, and generally behave in a more confrontational manner.
This command can be helpful in several situations. If you feel that the game's AI empires are not offering enough challenge, or you're looking for a more warlike and confrontational game, then increasing the AI aggression can certainly spice things up.
Additionally, the use of this command can influence how certain game events play out. For example, end-game crises or mid-game events can be significantly more dangerous and challenging when all AI empires are on high aggression.