StellarisCommands.com

Stellaris Event IDs

6,998 Event IDs

A complete and up-to-date searchable list of all Stellaris event IDs.

Events occur throughout the course of play. Any event can also be triggered manually using the event command followed by its ID.

Used with the event console command.

Command builder

Event
Target Empire ID (optional)

Triggers the event. Add a target empire ID to fire it for a specific empire.

shroud.6878

Our contract with the … has ended and their fleet is about to depart. Should we contact them to renew the contract?

None

diplomatic.1000

Commander … has drawn up plans for a major fleet exercise that will involve a substantial portion of our navy.

None

diplomatic.1001

The plans to hold a major fleet exercise have been canceled.

None

diplomatic.1011

The complex maneuvers devised by Commander … have resulted in several minor collisions during the naval drills…

None

diplomatic.1013

Captain … of the … has shown a great deal of promise during the ongoing fleet exercises in the … system.

None

diplomatic.1014

The ongoing naval drills in the … system have attracted considerable media attention on … and the colonies.

None

diplomatic.1012

The … and the … were both tragically lost with all hands when the two starships collided during a high-speed maneuver…

None

cstorms.183

The ravaged mountain range consisted of many peaks and valleys, but one oddly shaped crater caught our attention very…

Cosmic Storms

shroud.3000

In the swirling blackness, distant shadows take fleeting forms before receding back into nothingness...

None

shroud.3001

A weight shifts; the voice returns... GOOD. The darkness tilts, then spins.

None

shroud.3002

Something heavy shudders. The darkness crushes slowly against us, harder and tighter... NO!

None

shroud.3003

WEAKNESS! The nothingness tilts, then spins. Suddenly, we are alone again...

None

ancrel.14300

Our excavations unearthed a complex network of tunnels extending under the surface of ….

Ancient Relics

utopia.3160

A small, flickering star materializes inside the Shroud.

Utopia

cstorms.1771

The … on … have observed harsh repercussions of the Gravity Storm on the local avian wildlife.

Cosmic Storms

first_contact.470

After several long minutes of silence, the … transmissions resumed.

First Contact

astral_rift.2200

We are surrounded by garbage.

Astral Planes

astral_rift.2205

Taking in the alien found floating within the garbage was a mistake.

Astral Planes

astral_rift.2210

We have summarily dispatched the belligerent creature we've rescued from this trash dump.

Astral Planes

enclave.5140

Another component from the alien vessel that has been appearing at random throughout our space has been detected in the…

Overlord

enclave.5136

Sensors have detected the appearance of another chunk of alien debris, this time in the … system.

Overlord

astral_rift.1700

There are no stars here, no planetary bodies.

Astral Planes

enclave.5130

Long-range sensors have detected the sudden appearance of an unidentified chunk of hollow debris in the … system.

Overlord

federations3.100

At first glance, everything about … seemed routine and normal.

Federations

astral_rift.1560

Pressing the button with four dots filled the chamber with a great swell of water.

Astral Planes

anomaly.6860

After months of work, our … finally managed to alternate … shields in such a way that … tempest released its grip on…

None

cstorms.1295

Finally a breakthrough!

Cosmic Storms

anomaly.6770

Tracking the signal emitted by the mycelium proved to be a tricky business.

None

anomaly.6780

Tracking the signal emitted by the mycelium proved to be a tricky business.

None

operation.8000

Our operatives are drawing up a shortlist of potential sleeper cells within the ….

Nemesis

cstorms.1410

Our progress was briefly halted by a set of badly damaged metal doors.

Cosmic Storms

leviathans.125

Leviathans

fircon.1220

Our attempts to provide our mysterious visitor with suitable nourishment have failed: the creature quickly sickened…

First Contact

ancrel.6320

Yet another translated log: "Running out of food. Ate our dead five cycles ago, but not enough to last us.

Ancient Relics

infernals.3060

Despite some calls to investigate, it would be unwise to chase this hypothesis of mythological aliens any further.

None

distar.1071

After a few days of heavy brooding, Science Officer … is ready to admit that a mistake was made.

Distant Stars

cyber.1010

The … has offered us a lucrative opportunity.

The Machine Age

cyber.1015

The … has returned with a new offer regarding the galaxy's favorite energizing drink, Plasma Quench.

The Machine Age

ancrel.9425

Once the sensors had been re-calibrated to compensate for the interference, a new discovery was made: an abandoned…

Ancient Relics

toxoids.25

The transformation is complete: … is now a barren, irradiated wasteland.

Toxoids

crisis.8046

Dear …, an ancient threat stirs once more. Fear not, for we seek not to entangle you in this fight.

The Machine Age

arkship.1430

…'s account was recorded in full during … recovery: "I was not exiled for what I had done. I was exiled for who I loved.

None

paragon.3152

Against the protestations of the science team, Keides made the decision to sit upon the throne-like machine.

None

paragon.5071

A prominent citizen from … wishes to help us in our internal struggle.

None

crisis.6182

Telemetry received from … indicates that the system's primary star has spontaneously gone supernova.

Nemesis

cstorms.5085

After careful dissection, the original species of this visceral mass remains a mystery.

Cosmic Storms

colony.9

Continued interaction between our colonists and the wandering forests on … has revealed that the trees are in…

None

colony.11

A forest fire caused by lightning on … created something akin to a stampede among the …'s wandering forests.

None

colony.10

We have learned a great deal by living in proximity of the wandering forests on ….

None

origin.4040

The debt collectors departed from our home system, but a deep sense of dread still linger.

None