The Fate of the Toxic God
The "The Fate of the Toxic God" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Fate of the Toxic God

After finding the Toxic Entity, our knights lost the trail of the Toxic God. The connection between the two is unquestionable, but if the archives are to be believed, the entity pales compared to the original, which was immensely more formidable and sentient. Today, however, our search for the Toxic God finally ends. We have picked up trace amounts of noxious substances expelled from the supermassive black hole at the galactic core. As impossible as it seems, we believe the Toxic God is in there. And very much beyond our reach. The Lord Commander has ordered all knights to recover anything even remotely related to the black hole, but there is little hope of success...
The command below will trigger the "The Fate of the Toxic God" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- We shall not rest until we find a way!Available only if Must not have ascension perk: Cosmogenesis.
- ... Or is there?Available only if Requires ascension perk: Cosmogenesis.
- … will now produce +1 Advanced Logic. The Lord Commander will now produce +2 Advanced Logic.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Fate of the Toxic God (toxoids.8020) connects.
Triggered by
- The Quest for the Toxic God: Failure
toxoids.7312 - The Quest for the Toxic God: Trial Overcome
toxoids.7315