The Tale of Knight …: Passage of Arms
The "The Tale of Knight …: Passage of Arms" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Tale of Knight …: Passage of Arms

Many a ballad would be written of the duel between … and the Sable Knight. For hours they fought, the Challenger unable to trump …'s guard, the knight unable to pierce the advanced armor of … adversary. "Thou art of passing skill." The stranger's voice echoed in the arena. "I see thy reputation is no boast." He laid down his weapons. "I yield to thee, champion. Wouldst thou allow me to return from whence I came?" The Order's code was strict, and that question had but one answer, so the Sable Knight, named after the color of his neutronium armor, departed aboard a small ship of alien design and flew into a tiny unstable wormhole at the periphery of the system. Lord Commander … expressly forbade anyone from following, and sent … to monitor the unstable wormhole until a science team could be dispatched. Not long after, the champion was confronted at … post by the knights …, … and …. They asked to be let through so they could face the Sable Knight again. "Give us a chance to restore our honor. Thou hast never known the bitterness of defeat; its foul taste is best washed out in blood."
The command below will trigger the "The Tale of Knight …: Passage of Arms" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Duty is all. Thou shalt not pass.
- Honor is all. Our business with the stranger is not yet over.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Tale of Knight …: Passage of Arms (toxoids.7085) connects.
Triggered by
- The Tale of Knight …: The Challenger
toxoids.7080
Can lead to
- The Tale of Knight …: Duty Before Honor
toxoids.7090 - The Tale of Knight …: Honor is All
toxoids.7095