The Tale of Knight …: The Fey
The "The Tale of Knight …: The Fey" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Tale of Knight …: The Fey

The information led … to an asteroid field. Anchored to one of the largest rocks was the 'Damsel', an ancient corvette. Next to it, another of the Order's ships betrayed the presence of a knight. Worryingly, its distress beacon was active. … entered cautiously, stepping into the theater of a brutal fight. Weapon impacts both ancient and recent littered the walls, and fragments of robots were strewn around. A little further in: the lifeless remains of a knight of the Order, and the trail of a wounded … beckoned …. Deep within, the banished knight found a body in stasis: … squire's body. Monitors showed that that young … was wounded, but stable. However when … approached, the ship's security systems whirred online. A chilling voice echoed: "Step back, marauder. Thou art not welcome aboard."
The command below will trigger the "The Tale of Knight …: The Fey" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Stay thy weapons, I am no marauder!
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Tale of Knight …: The Fey (toxoids.7010) connects.
Triggered by
- The Tale of Knight …: Statues
toxoids.7008 - The Tale of Knight …: The Sage
toxoids.7009
Can lead to
- toxoids.7012
toxoids.7012