Revolting Pests
The "Revolting Pests" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Revolting Pests

We have encountered a notably disgusting species of fauna native to …. They have evolved a defense mechanism that happens to also serve as their primary method of food acquisition. Lacking the digestive enzymes needed to break down solid food on their own, they emit a powerful and repulsive gas that induces projectile vomiting when inhaled by other organisms with a functioning gut. These ejected substances are then consumed as their main source of nutrients. The culling of these foul creatures will provide a useful windfall of Exotic Gas and Food.
The command below will trigger the "Revolting Pests" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- What unique xenobiology.
- Gain modifier: Revolting Pests
- Foul things.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Revolting Pests (strange_worlds.155) connects.
Can lead to
- Disgusting Developments
strange_worlds.160 - Shoot to Kill
strange_worlds.170
Firing conditions
Show raw conditions
NOT = { has_planet_flag = colony_event }
owner = {
NOT = { has_country_flag = triggered_revolting_pests }
}