The Return
The "The Return" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Return

The sleepers who took our vessel have returned, aboard a massive warship, no less. Their journey across the galaxy brought them into conflict with pirates, who they outwitted and ultimately overthrew. Seizing the enemy ship sparked something in them: a taste for piracy. From there, their raids grew bolder, their targets more powerful. But even successful piracy can't last forever. Now they've come home, seeking stability, and perhaps something greater. With their ship, experience, and spoils, they could yet prove very useful.
The command below will trigger the "The Return" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- It was worth the cost.
- We could use their ship in our fleet. We gain a Cruiser.
- Retrofit their ship to settle a new world for us.
- We gain a Colony Ship.
- We have space for them at our capital.
- Pops gained: +200
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Return (infernals.2531) connects.
Triggered by
- Wary Sleepers
infernals.2530