Wary Sleepers
The "Wary Sleepers" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Wary Sleepers

… discovered more of our kin in stasis and succeeded in waking them, but they responded with fear, demanding we leave. They neither recognized us as kin nor welcomed our presence. After tense negotiation, they expressed a desire to leave and explore the galaxy. We could offer them a simple ship at a modest cost. Or, given our constant need for labor, we relocate them to the nearest colony. Perhaps then they'll see reason. The archives of this facility shows the location of another world with more stasis pods.
The command below will trigger the "Wary Sleepers" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- Give them a ship.
- −150 Alloys
- Leads to event: The Return
- Bring them home.
- Pops gained: +200
- Assimilate them.
- Pops gained: +200
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Wary Sleepers (infernals.2530) connects.
Can lead to
- The Return
infernals.2531