Pest Control
The "Pest Control" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Pest Control

Planet event
The colony buildings on … were completely sealed off to keep the Myrmeku insects out. The entrances of both new and existing buildings were outfitted with metallic strips that can be magnetized to trap the Myrmeku, but … are still being lost to attacks in the field.
The command below will trigger the "Pest Control" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- A better solution is needed.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Pest Control (colony.9365) connects.
Triggered by
- Memory Eaters
colony.9360
Can lead to
- Analysis Subroutine Proposal
colony.9375
Firing conditions
Show raw conditions
NOT = {
is_planet_class = pc_nuked
}
owner = {
has_country_flag = myrmeku_flag@root
}