Good Riddance
The "Good Riddance" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Good Riddance

Astral rift eventDLC: Astral Planes
We have had enough of this insufferable machine. We have rigged an explosive device in its core, and prepared the Sphere's systems for anchor retrieval. At a safe distance, we watched in relief as the blast scattered the machine's components across the void. In its wake we discovered an anomalous amount of astral material, a reasonable consolation for the annoyance.
The command below will trigger the "Good Riddance" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Good riddance.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Good Riddance (astral_rift.830) connects.
Triggered by
- Electromagnetic Pulse
astral_rift.820
Can lead to
- VIR
astral_rift.845