Look Who's Talking
The "Look Who's Talking" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Look Who's Talking

We have received word from one of our foremost psychics. Apparently, after learning of the presence in the … system, they took it upon themselves to make contact with the psionic consciousness in possession of the ghost ship …. After months of painful trials, they have finally succeeded in making contact. Possessing only a rudimentary vocabulary, the synthetic lifeform was nevertheless able to express itself through feelings and impressions. The 'child's' loneliness was palpable, as was its joy in finally making contact with a mind like itself. It is now playfully gliding throughout the … system, chattering psionically away to anyone who cares to listen.
The command below will trigger the "Look Who's Talking" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- A happy ending.
- Physics: +None to None
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Look Who's Talking (anomaly.6795) connects.
Triggered by
- 's Baby
anomaly.6792