The Waiting World: Demolition
The "The Waiting World: Demolition" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Waiting World: Demolition

Our engineers set charges and retire to a safe distance. The sites are reduced to ruins. Eventually, the ruins will crack and crumble to boulders, pebbles, dust, under the assault of wind, roots, rain. But their shell will endure for centuries yet; and there will be stories, we'll hear, of shadows in the stone by day, blue lights by night. Our colonists will avoid them. They'll attract no visitors.
The command below will trigger the "The Waiting World: Demolition" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- Everything ends.
- The old facilities are demolished.
- Nothing is forgotten.
- The old facilities are demolished.
- I love those boomy noises.
- The old facilities are demolished.
Regardless of your choice
- Gain modifier: Forlorn Ruins
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Waiting World: Demolition (akx.9505) connects.
Triggered by
- The Waiting World
akx.9500 - The Waiting World: Shadows in the Walls
akx.9510 - The Waiting World: Too Many
akx.9520 - The Waiting World: And Still They Come
akx.9525