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OK

The "OK" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

OK

Country eventMean time: 1 year

OK

The command below will trigger the "OK" event in Stellaris:

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how OK (war_in_heaven.3) connects.

Can lead to

Firing conditions

Show raw conditions
host_has_dlc = "Leviathans Story Pack"
is_country_type = awakened_fallen_empire
is_at_war = no
fleet_power > 60000
has_global_flag = sleepers_awake_rival_waking
has_country_flag = sleepers_awake_ancient_rival
OR = {
  has_global_flag = war_in_heaven_debug
  NOT = { has_country_flag = war_in_heaven_timer }
}
NOT = { has_global_flag = war_in_heaven_started }
any_country = {
  is_country_type = awakened_fallen_empire
  NOT = { is_same_value = root }
  has_country_flag = sleepers_awake_first_sleeper
  is_at_war = no
  fleet_power > 60000
}