OK
The "OK" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
OK
Country eventMean time: 1 year
OK
The command below will trigger the "OK" event in Stellaris:
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how OK (war_in_heaven.3) connects.
Can lead to
- The War in Heaven
war_in_heaven.4 - The War in Heaven
war_in_heaven.7 - The War in Heaven
observer.76
Firing conditions
Show raw conditions
host_has_dlc = "Leviathans Story Pack"
is_country_type = awakened_fallen_empire
is_at_war = no
fleet_power > 60000
has_global_flag = sleepers_awake_rival_waking
has_country_flag = sleepers_awake_ancient_rival
OR = {
has_global_flag = war_in_heaven_debug
NOT = { has_country_flag = war_in_heaven_timer }
}
NOT = { has_global_flag = war_in_heaven_started }
any_country = {
is_country_type = awakened_fallen_empire
NOT = { is_same_value = root }
has_country_flag = sleepers_awake_first_sleeper
is_at_war = no
fleet_power > 60000
}