OK
The "OK" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
OK
Country event
OK
The command below will trigger the "OK" event in Stellaris:
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how OK (war_in_heaven.10) connects.
Can lead to
- Awakened Empire Defeated
war_in_heaven.11 - Awakened Empire Defeated
observer.79
Firing conditions
Show raw conditions
is_country_type = awakened_fallen_empire
any_war = {
any_war_participant = {
prev = {
using_war_goal = {
type = wg_war_in_heaven
owner = prev
}
}
}
any_war_participant = {
is_country_type = awakened_fallen_empire
prev = {
OR = {
AND = {
is_war_participant = {
who = prev
side = attackers
}
is_war_participant = {
who = root
side = defenders
}
}
AND = {
is_war_participant = {
who = prev
side = defenders
}
is_war_participant = {
who = root
side = attackers
}
}
}
}
}
}
has_global_flag = war_in_heaven_ongoing
OR = {
NOT = { exists = from }
from = {
NOT = { is_country_type = awakened_fallen_empire }
}
}