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Voices of the Fallen

The "Voices of the Fallen" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Voices of the Fallen

Country eventDLC: Utopia

We are looking down upon our galaxy from far above, at a distance of what must be hundreds of thousands of lightyears. Without warning, the psionic current plunges us down towards the myriad stars at an incredible speed, into the region of space belonging to one of the Fallen Empires - the …. Stars swish by, then planets, until the vision finally settles on a … city. Incredible spires rise towards the sky, aided by anti-grav technology generations beyond our own. The current takes us into such a spire, through wall after wall until we reach a large meeting room of sorts. It is occupied by two …, floating comfortably in zero-gravity chairs while conversing with each other in soft voices. They are oblivious to our presence.

The command below will trigger the "Voices of the Fallen" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Reach into their minds in search of secrets.
    • Medium Probability of Success If successful... well... truly, who knows?
  • Exit the Shroud.
    • Leave the Shroud and return to normal space.

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Voices of the Fallen (utopia.3150) connects.

Triggered by

Can lead to