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Critical Systems Access Lost

The "Critical Systems Access Lost" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Critical Systems Access Lost

Critical Systems Access Lost event picture
Country event

The de-cyberization process has led to an unforeseen complication: critical system interfaces no longer recognize administrators who had some of their implants removed. Without the neural links provided by the implants, access to key systems has been severed, leaving operations in disarray.

The command below will trigger the "Critical Systems Access Lost" event in Stellaris:

Player choices

When this event fires, you can choose between these 4 options:

  • Create a new interface.
    • A team of skilled engineers is diverted from their critical assignments to develop a compatible interface
  • Attempt to hack the affected systems.
    • Countermeasures trigger a significant power drain, restoring access
    • −2500 Energy Credits
  • Initiate reboot sequence.
    • Data cores are purged, leading to a significant loss of knowledge. Research stations across the … system self-destruct as part of an automatic fail-safe
    • −50 Influence
  • It is inconsequential.
    • System access remains compromised for a limited time, affecting starbase operations
    • Gain modifier: Partial System Access

Firing conditions

Show raw conditions
NOT = { has_country_flag = unplugged_5003_triggered }