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Pikes and Pulse Lasers

The "Pikes and Pulse Lasers" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Pikes and Pulse Lasers

Pikes and Pulse Lasers event picture
Fleet event

Preliminary surveys found a battlefield very near to the fort, granting us easy access to indigenous and … artifacts alike. Based on a cross-sectional study of the remains, we estimate several thousand native inhabitants of … had been assimilated by the …, only to fight and die on this site. They were not the only cyborgs present at this conflict, however. A mere few centuries ago, we slaughtered these …. Our team has identified … along with early prototypes of our species' augments. A strategic assessment of the battlefield suggests our people were deployed here as shock troops. The battle was swift and bloody; the … lacked co-ordination and suffered heavy losses, despite wielding more sophisticated wetware. We note the ruins of a medical facility nearby; it would seem our predecessors breached the fort via this hospital. Perhaps there we may learn how and why cyborg was pitted against cyborg here, so long ago.

The command below will trigger the "Pikes and Pulse Lasers" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Brutal.

Regardless of your choice

  • Leads to event: unplugged.3206

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Pikes and Pulse Lasers (unplugged.2110) connects.

Can lead to

  • unplugged.3206unplugged.3206