The Quest for the Toxic God: Witnessing Divinity
The "The Quest for the Toxic God: Witnessing Divinity" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Quest for the Toxic God: Witnessing Divinity

Fleet eventDLC: Toxoids
… is home to swirling corrosive mists, and within them lurks the toxic entity that we've been searching for. A metallic maw, a chitinous carapace, tentacles and gas sacks. This spacefaring behemoth glows with a sickly green light. We are not welcome.
The command below will trigger the "The Quest for the Toxic God: Witnessing Divinity" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- It is too hideous for words!
- The god is testing us! Summon the fleet!
Firing conditions
Conditions the game checks before this event can fire:
- Requires origin: Knights of the Toxic God
Show raw conditions
from = {
has_star_flag = guardian_toxic_god_system
}
controller = {
has_origin = origin_toxic_knights
NOR = {
has_country_flag = visited_toxic_god_system
has_global_flag = toxic_god_killed
}
}
from = {
any_fleet_in_system = { has_fleet_flag = toxic_god_original_fleet }
}