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The Quest for the Toxic God: Witnessing Divinity

The "The Quest for the Toxic God: Witnessing Divinity" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

The Quest for the Toxic God: Witnessing Divinity

The Quest for the Toxic God: Witnessing Divinity event picture
Fleet eventDLC: Toxoids

… is home to swirling corrosive mists, and within them lurks the toxic entity that we've been searching for. A metallic maw, a chitinous carapace, tentacles and gas sacks. This spacefaring behemoth glows with a sickly green light. We are not welcome.

The command below will trigger the "The Quest for the Toxic God: Witnessing Divinity" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • It is too hideous for words!
  • The god is testing us! Summon the fleet!

Firing conditions

Conditions the game checks before this event can fire:

  • Requires origin: Knights of the Toxic God
Show raw conditions
from = {
  has_star_flag = guardian_toxic_god_system
}
controller = {
  has_origin = origin_toxic_knights
  NOR = {
    has_country_flag = visited_toxic_god_system
    has_global_flag = toxic_god_killed
  }
}
from = {
  any_fleet_in_system = { has_fleet_flag = toxic_god_original_fleet }
}