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The Quest for the Toxic God: The Seal

The "The Quest for the Toxic God: The Seal" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

The Quest for the Toxic God: The Seal

The Quest for the Toxic God: The Seal event picture
Country eventDLC: Toxoids

The data point recovered with …'s help has allowed us to chart the path followed by the Toxic god, and to pinpoint the system where it might have gone next. However, upon entering the space, knight … reacted immediately. "He's here. I can senseth his presence." We followed … directions to a forlorn moon. Upon landing, our knights were immediately confronted by none other than the Trickster, previously encountered by …, and … in the days of old. "Thou art persistent," the Trickster said. "But this is the end of thy quest. Mine own master shall not tolerate thy foolish beliefs to fell the balance of the Shroud any more than they already has't. There is no Toxic God, and soon the Toxic Knights will be no more!" As the Trickster fell silent, we registered multiple signatures entering the system.

The command below will trigger the "The Quest for the Toxic God: The Seal" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • Have at thee!
  • Die, heretic!
  • The time of vengeance is nigh!
    • Unity: +None to None

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how The Quest for the Toxic God: The Seal (toxoids.7295) connects.