The Tale of Knight …: Guidance of the Fey
The "The Tale of Knight …: Guidance of the Fey" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Tale of Knight …: Guidance of the Fey

"The Order has a mission for thee, knight …." The Lord Commander's voice was imperious. "…'s last databank has finally given up its secrets, and we have retrieved enough data for a speculative model of the Toxic God's trajectory. Thy mission shall have three parts: first, thou art to investigate these coordinates; second, shalt thou test our prototype armor; finally, some time back, one of thy fellow knights disappeared at the very coordinates now provided by …. It is your task to discover what transpired there." The Order's prototype neutronium armor was magnificent; a testament to the skill of its artisans, it was both sturdier and lighter than ever before. Its powerful shield generator was adorned with beautiful engravings. But these were mere trivialities compared to its greatest feature: the armor could now provide a direct connection to …, allowing the AI to provide guidance from anywhere in the galaxy. With this, … felt ready for anything! The travel was uneventful, but soon after landing on their target planet, they met a stranger cloaked in red.
The command below will trigger the "The Tale of Knight …: Guidance of the Fey" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Who goes there!?
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Tale of Knight …: Guidance of the Fey (toxoids.7145) connects.
Can lead to
- The Tale of Knight …: Plea for Help
toxoids.7150