The Tale of Knights … and …: The Finding
The "The Tale of Knights … and …: The Finding" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Tale of Knights … and …: The Finding

Arriving at "Shadowed Princess", … found clear signs of the Toxic God: substances alike to those left on … after the entity's passing were here present in great quantities. Even better: a light spaceship was discovered, almost intact, save for significant corrosion that had compromised its hull. However, elation quickly turned to sorrow, and … wept as … located a corroded … nearby the craft - all that remained of …. The long sojourn in the darkness of space had caused the God's poison to react unexpectedly, concentrating to such a degree that it could only be handled with extreme caution. It was clear to … that the Toxic God frequented the Milvaunis Cluster several centuries before it visited …. With no further clues as to the God's current location, … returned home. Samples of the Deity's toxins retrieved by … greatly advanced the Order's knowledge of the entity's properties. For this, … was feted, and ever since, songs have been sung about … travels.
The command below will trigger the "The Tale of Knights … and …: The Finding" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- will be remembered forever.
- … will now produce +2 additional Unity and their Upkeep is increased by 15%. The Lord Commander will now produce +4 additional Unity.
- More material for the Knights to study.
- … will now produce +1 additional Research and their Upkeep is increased by 15%. The Lord Commander will now produce +2 additional Research.
- We can use this to improve our weaponry.
- The Order's Keep will now grant us +200 … jobs.
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how The Tale of Knights … and …: The Finding (toxoids.7040) connects.
Triggered by
- The Tale of Knights … and …: Milvaunis
toxoids.7035