The Tale of Knight …: Homecoming
The "The Tale of Knight …: Homecoming" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
The Tale of Knight …: Homecoming

The return to the Order's Keep was momentous. There, within the Great Hall, … revealed that they had contact with an entity very similar to the Toxic God sought by the Order. However, much of the AI's memory was encrypted and would require a lot of work before the Order could access it. As for …: … not only put … life on the line by coming back, but also managed to bring back a tangible clue and save squire …. For this, the Lord Commander took the decision to lift the banishment, and dubbed … a knight again.
The command below will trigger the "The Tale of Knight …: Homecoming" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Banished no more. Rise a knight!
- … will now produce +2 additional Unity and their Upkeep is increased by 15%. The Lord Commander will now produce +4 additional Unity.
- We will learn much from ….
- … will now produce +1 additional Research and their Upkeep is increased by 15%. The Lord Commander will now produce +2 additional Research.