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The Tale of Knight …: Homecoming

The "The Tale of Knight …: Homecoming" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

The Tale of Knight …: Homecoming

The Tale of Knight …: Homecoming event picture
Country eventDLC: Toxoids

The return to the Order's Keep was momentous. There, within the Great Hall, … revealed that they had contact with an entity very similar to the Toxic God sought by the Order. However, much of the AI's memory was encrypted and would require a lot of work before the Order could access it. As for …: … not only put … life on the line by coming back, but also managed to bring back a tangible clue and save squire …. For this, the Lord Commander took the decision to lift the banishment, and dubbed … a knight again.

The command below will trigger the "The Tale of Knight …: Homecoming" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Banished no more. Rise a knight!
    • … will now produce +2 additional Unity and their Upkeep is increased by 15%. The Lord Commander will now produce +4 additional Unity.
  • We will learn much from ….
    • … will now produce +1 additional Research and their Upkeep is increased by 15%. The Lord Commander will now produce +2 additional Research.