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Synthetic Tourism

The "Synthetic Tourism" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Synthetic Tourism

Synthetic Tourism event picture
Situation eventDLC: The Machine Age

While the designated heritage sites on … have been well-received by the public, the initiative has perhaps proven too successful. In a fit of nostalgia, vast numbers of synthetic tourists have descended on the sites and are beginning to overwhelm the biological inhabitants. It may be necessary to limit tourism if we wish to maintain a sense of authenticity within these spaces. Alternatively, the interaction between tourist and resident could provide intriguing sociological insights.

The command below will trigger the "Synthetic Tourism" event in Stellaris:

Player choices

When this event fires, you can choose between these 4 options:

  • Limit tourism.
    • Unity: +None to None
  • Encouraging visitors could be lucrative.
    • Energy Credits: +None to None
  • Study the impact of tourism on the sites.
    • Society: +None to None
  • Cultural exchange promotes mutual understanding.
    • Gain modifier: Cultural Understanding

Firing conditions

Show raw conditions
NOT = { has_situation_flag = synth_305_happened }
situation_progress >= 600
owner.capital_scope = {
  any_deposit = {
    is_deposit_type = d_old_towns
  }
}