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Respawn

The "Respawn" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Respawn

Respawn event picture
Country eventDLC: The Machine Age

We have become faster, better, stronger. But subjecting synthetic bodies to dangerous situations still comes at a mental cost. Knowing that the mind can be restored may lessen the trauma, but does not remove it entirely. Especially as the retrieval is not always guaranteed. Neither can new bodies simply be manufactured out of thin air. We can either disregard the psychological trauma to push the boundaries of synth performance or moderate our ambitions lest we endanger the mental wellbeing of the population.

The command below will trigger the "Respawn" event in Stellaris:

Player choices

When this event fires, you can choose between these 3 options:

  • Continue to push the limits.
    • Gain modifier: Relaxed Synth Safety Standards
  • Exercise caution.
    • Gain modifier: Synth Safety Standards
  • The elite should not be placed at risk.
    Available only if Requires civic: Aristocratic Elite; Requires civic: Oppressive Autocracy.
    • Gain modifier: Synth Safety Privilege

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Respawn (synth.1030) connects.

Can lead to

  • synth.1500synth.1500