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Station Systems Malfunction

The "Station Systems Malfunction" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Station Systems Malfunction

Station Systems Malfunction event picture
Situation eventDLC: Synthetic Dawn

One of our orbital Mining Stations appears to have suffered a major systems malfunction. Sector management launched an on-site investigation when the station crew failed to answer scheduled hails, despite a notable increase in mining output. Upon investigation, it became apparent our station's life support systems underwent a cascade of terminal failures, resulting in the death of all crewmembers by suffocation. Incredibly, the station's AI has been continuing operations unmanned, based on procedures established by the crewmembers prior to their untimely demise. With a few minor adjustments, the effectivity of this now-automated station could be maintained.

The command below will trigger the "Station Systems Malfunction" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • We cannot leave the station unmanned.
    • Send a replacement crew to re-man the station.
  • A tragedy with a silver lining.
    • Let the station AI continue running operations unmanned. …: +3

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Station Systems Malfunction (syndaw.510) connects.

Can lead to

Firing conditions

Show raw conditions
NOT = { has_situation_flag = triggered_syndaw_510 }
NOT = { has_situation_flag = flag_recent_event }
owner = { any_controlled_ship = { is_ship_size = mining_station } }