Dark Matter Eruption
The "Dark Matter Eruption" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Dark Matter Eruption

What was previously thought to be a long dormant geyser on … has violently erupted, spewing Dark Matter infused gas into the atmosphere. The eruption has saturated the skies, leading to severe gravitational anomalies that are blocking offworld travel and communications. We believe the dark matter somehow originates from the planet's unique core. Orbital siphons have been deployed to extract the miasma from the stratosphere, as the extreme conditions pose a danger to our ….
The command below will trigger the "Dark Matter Eruption" event in Stellaris:
Player choices
When this event fires, you can choose between the following option:
- Monitor this closely.
- Gain modifier: Dark Matter Geyser
- Physics: +None to None
Event chain
Stellaris events fire in chains — one event leads to the next. Here is how Dark Matter Eruption (strange_worlds.130) connects.
Can lead to
- Liquid Darkness
strange_worlds.135
Firing conditions
Conditions the game checks before this event can fire:
- Requires technology: Dark Matter Drawing
Show raw conditions
exists = owner
owner = {
OR = {
has_country_flag = dark_matter_found
has_technology = tech_mine_dark_matter
has_resource = { type = sr_dark_matter amount > 0 }
}
NOT = {
has_country_flag = triggered_dark_matter_erruption
}
}
NOT = { has_planet_flag = colony_event }