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Continued Perplexity

The "Continued Perplexity" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Continued Perplexity

Continued Perplexity event picture
Situation event

Further expeditions into the labyrinth have yielded varying, at times unnerving results. On one occasion, our … were in for mere seconds, and could give no answer as to why they turned back so quickly. On another, they were gone for weeks, but came back seemingly younger than they had left, and with year-long gaps in their memories. Some groups returned in a better physical state than they had left; others bore fresh scars of serious injuries. Over time, the sign at the entrance has changed, too. "Enter at your own risk" became "Danger of death," and finally "WARNING! WARNING! Do not enter the labyrinth. If you do, the planet will explode." In a macabre touch, … adorn the walls - though exactly where they came from is not apparent, since there have been no recent unexplained disappearances. It is not clear what further study will bring - as our … point out, we have no way to confirm or deny the warning stated on the sign. It is, however, becoming ever harder to find volunteers to enter the labyrinth.

The command below will trigger the "Continued Perplexity" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Worrying.
    • Our current Approach will now cost an additional 10 Unity per month.