Electroshock
The "Electroshock" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Electroshock

Situation event
A ravenous Kaleidoscope is trying to forcibly connect itself to one our Energy Nexus on …. This presents a remarkable opportunity to study the being's unique abilities, but we expect the building will be severely damaged as a result.
The command below will trigger the "Electroshock" event in Stellaris:
Player choices
When this event fires, you can choose between these 2 options:
- Let it eat our energy. For Science!
- Steal some energy back.
- +1000 Energy Credits
Firing conditions
Show raw conditions
NOR = {
has_situation_flag = kaleidoscope_random_events
current_situation_approach = approach_a_lot_of_food
}
owner = {
any_owned_planet = {
OR = {
has_active_building = building_energy_grid
has_active_building = building_energy_nexus
has_active_building = building_bioelectric_stimulator_3
has_active_building = building_bioelectric_stimulator_4
}
}
}