Surprising Movements
The "Surprising Movements" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Surprising Movements

It appears that the alien labyrinth on … is attempting to attract our attention. Our … are loath to ascribe such agency to a building, but that is the only way to put it: the labyrinth is now no longer situated in a remote mountain pass, but is now instead located a short distance from one of our main settlements. From one day to the next, it inexplicably shifted its location, and the warning signs at the entrance have disappeared - in fact, it now looks... inviting. While some are curious to enter, our … urge caution. What is clear, however, is that we can no longer content ourselves with observing the labyrinth - a new approach will be necessary.
The command below will trigger the "Surprising Movements" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- Cordon off the area - none may enter!
- Perhaps we should investigate it after all.
- The labyrinth is dangerous. It must be destroyed.