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Ruins on …

The "Ruins on …" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Ruins on …

Ruins on … event picture
Country event

We have completed our colonization of …, a former world of the …. From the remains of their records, we have learned that the Psionic Aura previously present in this system was caused by the population's psychic interactions with the Shroud. These practices were led by a psionic cult that promoted devotion to their 'patron', allegedly a powerful entity from within the Shroud known as The Dreamer. Fragments of their sacred texts refer to an artifact related to this being, apparently still extant on the planet …. Securing this object would require a more measured conquest of …, leaving some of its population intact.

The command below will trigger the "Ruins on …" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Set course for ….

Firing conditions

Conditions the game checks before this event can fire:

  • Requires origin: …
Show raw conditions
has_origin = origin_mindwardens