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Psionic Conflict

The "Psionic Conflict" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Psionic Conflict

Country event

A discordant orchestra of devastation draws us deeper within the Shroud. Each reverberation pounds against our psyche in an unrelenting rhythm of ruin. The noise takes its form. We are on the periphery of a psionic conflict. The motivation of the entities involved is unclear, but the power on display is significant. The psychic bombardments slip in and out of our perception, twisting through the fractured reality before us. There is no cover, only an approaching storm.

The command below will trigger the "Psionic Conflict" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • Endure and observe.
    • Medium Probability of Success If successful... well... truly, who knows?
  • Exit the Shroud.
    • Leave the Shroud and return to normal space.
    • Gain modifier: Delving Resonance

Event chain

Stellaris events fire in chains — one event leads to the next. Here is how Psionic Conflict (shroud.3100) connects.

Can lead to

Firing conditions

Show raw conditions
NOT = { has_country_flag = shroud_3100_happened }
NOR = {
  has_technology = tech_zro_launcher
  has_tech_option = tech_zro_launcher
}
OR = {
  AND = {
    NOT = { has_covenant = the_eater_of_worlds }
    is_in_domain = the_eater_of_worlds
  }
  AND = {
    NOT = { has_covenant = the_composer_of_strands }
    is_in_domain = the_composer_of_strands
  }
  AND = {
    NOT = { has_covenant = the_cradle_of_souls }
    is_in_domain = the_cradle_of_souls
  }
  AND = {
    NOT = { has_covenant = the_instrument_of_desire }
    is_in_domain = the_instrument_of_desire
  }
}