Dead Heads
The "Dead Heads" event in Stellaris — flavor, choices, and how to trigger it with the event console command.
Dead Heads

Our population's increasing curiosity about psionics has led to the emergence of a strange activity: privately storing expired … and trying to communicate with them. Practitioners believe that cognitive information can survive …, an idea originating in scientific theories about psychic forces being a form of energy - convertible but indestructible. A small but growing percentage also believe that the passing of a psionic … creates an infinitesimal subspace rupture, a window through which to glimpse other dimensions. While innovative research is commendable, interference with parts of our … population raises ethical concerns. Furthermore, we have received reports about a growing class of body snatchers who procure these parts by criminal means.
The command below will trigger the "Dead Heads" event in Stellaris:
Player choices
When this event fires, you can choose between these 3 options:
- A fine endeavor, if we can regulate it.
- Gain modifier: Necrocognition Research
- Let the dead lie in peace.
- Unity: +None to None
- Dead … for everyone.
- Society: +None to None
- Gain modifier: Resurrectionism
Firing conditions
Show raw conditions
exists = owner
NOT = {
has_situation_flag = shroud.2405_fired
}