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Strange Adornments

The "Strange Adornments" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Strange Adornments

Strange Adornments event picture
Situation event

The Shroud-Forged on … have been observed bartering between themselves for irregular pieces of cloth, plastics, and malleable metals. They combine these materials into outerwear with the apparent purpose of differentiating one unit from another, despite bearing no connection to their unique model IDs. This practice has resulted in a deficit of available material. Despite this drawback, providing these resources could help strengthen the bonds between the collective and the disconnected units.

The command below will trigger the "Strange Adornments" event in Stellaris:

Player choices

When this event fires, you can choose between these 2 options:

  • We will supply materials to satisfy these 'needs.'
  • They have sufficient resources already.
    • Continue the Situation: Forged by the Shroud

Firing conditions

Conditions the game checks before this event can fire:

  • Requires origin: Shroud-Forged
  • Must not have modifier: Unique Needs
Show raw conditions
situation_event_shroud_forged_trigger = { FLAG = shroud_forged_680_cooldown }
AND = {
  situation_progress >= 1800
  situation_progress < 3000
}
exists = owner
owner = {
  has_origin = origin_shroud_forged
  any_owned_planet = {
    any_owned_pop_group = {
      pop_group_has_trait = trait_shroud_forged
    }
    NOT = { has_modifier = pm_shroud_forged_fashion_modifier }
  }
}