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Uneasy Synergy

The "Uneasy Synergy" event in Stellaris — flavor, choices, and how to trigger it with the event console command.

Uneasy Synergy

Uneasy Synergy event picture
Situation eventDLC: First Contact

The first stirrings of an advanced level of consciousness have appeared on …. However, it has become obvious that the nodal consciousness may have its own designs. In an effort to 'streamline' processes, certain basic amenities have been curtailed. Jobs that were once done by hand are increasingly automated, and local government has found itself unable (or unwilling) to stem the tide of change. Many of the inhabitants are increasingly uneasy about what is taking place on their world.

The command below will trigger the "Uneasy Synergy" event in Stellaris:

Player choices

When this event fires, you can choose between the following option:

  • Understood.
    • Gain modifier: Austerity Plan
    • Engineering: +None to None

Firing conditions

Show raw conditions
NOT = {
  has_situation_flag = uneasy_synergy
}